X@COM

The X-COM RL

20141106

Why X@COM?

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Time for another obligatory "It's not dead, really!" post ;) Not that you'd think it's dead, because if you follow m...
10 comments:
20140614

OpenXcom 1.0

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Can't get enough X-COM? If you love the original game, then you'll definitely love OpenXcom even more since it's a cross-platfo...
20131223

2013 and Beyond

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And another year comes to a close... 2013 started out extremely strong with six months of heavy development, probably the number one highl...
6 comments:
20130922

ARRP 2013

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This weekend is the Annual Roguelike Release Party , but unless there are a lot of late comers and devs who didn't pre-announce releases...
8 comments:
20130825

No Guts, No Glory

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A competing title for this post would be "No Time, No Game," but that's decidedly more negative so I'll go with with guts ...
11 comments:
20130807

Mod: "Union"

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Strange guy has finally released his mech warfare mod, Union. The target, a garrison town controlled by the United Planetary Federation, h...
14 comments:
20130629

Paramilitary Intelligence

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As part of the beginning of the UI update, the latest additions have been about getting more info on the battlescape map. Holding differen...
11 comments:
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