X@COM
The X-COM RL
20141106
Why X@COM?
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Time for another obligatory "It's not dead, really!" post ;) Not that you'd think it's dead, because if you follow m...
10 comments:
20140614
OpenXcom 1.0
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Can't get enough X-COM? If you love the original game, then you'll definitely love OpenXcom even more since it's a cross-platfo...
20131223
2013 and Beyond
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And another year comes to a close... 2013 started out extremely strong with six months of heavy development, probably the number one highl...
6 comments:
20130922
ARRP 2013
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This weekend is the Annual Roguelike Release Party , but unless there are a lot of late comers and devs who didn't pre-announce releases...
8 comments:
20130825
No Guts, No Glory
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A competing title for this post would be "No Time, No Game," but that's decidedly more negative so I'll go with with guts ...
11 comments:
20130807
Mod: "Union"
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Strange guy has finally released his mech warfare mod, Union. The target, a garrison town controlled by the United Planetary Federation, h...
14 comments:
20130629
Paramilitary Intelligence
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As part of the beginning of the UI update, the latest additions have been about getting more info on the battlescape map. Holding differen...
11 comments:
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