XCOMRL

"Testing, 1, 2... *KABOOM*"

by Kyzrati on 20130307 , under ,

There's finally something new worth a video: sound effects! Hear footsteps, guns firing, shooting through windows, blasting down walls, a stompy colossus wrecking houses, and finally the almighty blaster launcher.


The video doesn't include all the new sounds (by far)--for that you can play with the R9 sandbox (when it's available).

The weapons and explosions you hear are quick placeholders I put together for testing, but footsteps, destruction, and impacts are about where I want them to be besides still needing to be expanded. Right now there are 372 sound effects that fall under the above types, with still more categories to be added.

Sound effect volume is based on distance from the nearest unit under your control (and the inherent range of the sound itself), but most of the action takes place up close so you won't really notice it here.
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